Among The Best Games For PC, The Top Free Game Is A Bossa Nova Noir Called Gravity Bones

By Mickey Jhonny


In the gaming world everyone loves the shiny, new thing. But when that fascination gets in the way of appreciating enduring quality, it should be resisted. Even though several years past its release date, now, I still say that, in the category of free games, still the top of the line in the best games for PC remains this swell bossa nova noir game, as I like to call it, Gravity Bones. A delightful standalone game, it immerses the player in a kind of avant garde art piece, functioning as a first person player mode, where we find ourselves strolling through a world of spy-like intrigue.

The game has only a couple levels. Experienced gamers will likely be able to play through in about 20 minutes. Personally, after the third bird, I was stuck for a while myself, but that's just me. The whole thing has a mission orientation and the first level is almost a tutorial for the second more elaborate level. The learning process is nicely integrated into the first level. It comes in a zip file and needs no installation. It requires about 20MB of disk space.

So, what's so great and fun about this game? To begin it's richly experience-based and has a gorgeous aesthetic. Technically it is certainly a first-person game, but that description leaves too much unexplained. You'd almost have to say that this game verges on creating its own genre -- or at least sub-genre. You might call it bossa nova noir!

It does have a story, but delightfully not one of the color-in-the-lines type stories that are so common in today's gaming world. Like a great avant garde film, the story emerges impressionistically and is subject to a whole bunch of interpretation.

Soon as the game begins the player is immediately immersed a Euro-spy ambiance. Right off the mark you're wandering amid elegantly dressed guests at a black tie cocktail party, which is spread out over a series of terraces. The terraces look out over a Swiss style mountain encircled lake. Groovy bossa nova tones accompany you through the assembled partiers. The first mission is already underway.

This first level is a quicker and simpler mission that really serves as a tutorial for the player to learn the game's world and rules. It is quickly completed. The second level is more testing and in some ways interesting -- but no less atmospheric. The mission here is more elaborate and complicated. Now, far from the sunny and broad vistas of the mountainside terrace, we find ourselves travelling through deserted corridors and across exterior catwalks on a stormy night.

There's little to dislike about this exquisitely put together game, but I do have one complaint: I could have done just fine in the absence of the clue cards. Personally, I entirely ignored them and figured out the missions just through investigation and exploration. That was way more fun. The cards weren't needed and I would have preferred not having them as a distraction in the corner of the screen. At the very least they should be optional. It is just a minor complaint, though.

The aesthetics of this game are beautiful and the play is engaging. I really appreciated the creator's wise choice to not resort to the standard polygon realism so rampant in the gaming world today. Instead, the choice to conjure up a vivid and original world is far more beautiful and satisfying than would have been the same challenges put into the usual boring "realism." The espionage sensibility evokes a sense of playful self-mocking that doesn't slip over into cloying irony.

This game is delightful in both it brevity and creativity. It's a real treat that is still our number one choice among free games for the list of best games for PC .




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